Patch Notes 5.0.3

First of all, we want to thank you all for this really successful launch! Thanks for playing our game and thanks for having fun. It really means much to us so see so many people enjoy themselves. 
Although we did not have any crashes or stability issues, there are some things that need to be addressed. 

With the introduction of Map Buffs, we wanted to balance out farming speeds. While it has helped some classes, it didn't do as much for 1v1 classes as we hoped for. This is why we will tweak the buffs according to your feedback, keep it coming!

Siege is another topic that needs to be addressed. We knew with the release of Memento Siege, it will kill off the normal Siege because Memento is more accessible and you do not have to invest in any gear. It's a good thing to get as many players in Siege as possible. That also means that there's not enough incentive to play the normal Sieges anymore. We've reduced the amount of Memento Sieges to 1 per week - even though we think it will not help the normal Siege to be more populated, rather kill it off even more. Let us know about how this change plays out.
Droprates - Every season there's this huge gap between players, who run all dungeons daily and progress fast vs. players who barely can run any dungeons. Rewarding these 'casual' players enough without letting the market be flooded with items from 'hardcore' players is a hard task. We will re-iterate drop rates once more and adjust accordingly. 

Additionally, there was a bug in the code with the calculation of drop rates in easy mode dungeons. They were way higher than intended. 
We've fixed this bug and the drop rates are back to the intended state. We know it might seem unfair for everyone who was not able to run these dungeons in the first days, but it is the only reasonable way to ensure the market stabilises.


Dungeon Objectives
- Fixed a bug that caused drop rate increasing effects to stack additively instead of multiplicatively
-- For Easy mode dungeons, this specifically meant that instead of the targeted up to 60% drop rate of a hard mode dungeon, they would go up to 90% (40% base + 50% buff)

Siege
- Removed Memento siege on Tuesday and Thursday according to community feedback 
- Disabled Crown and MVP badge for memento siege

Balance
- Removed random stun chance from Eva Storm
- Changed Echoes of the Weary from a stun to a snare 
- Changed Satanology from a snare to a stun


World Balance Buff
- In the coming patches we want to research possibility how to tie these buff(s) to specific specs someone plays, instead of some specific class
- After evaluating the impact of the current buff on balance, we want to make the following preliminary changes and update them further as deemed necessary
-- Reduced the amount of speed granted to all classes from 80% to 40%
-- Removed the max. speed effect from the following classes: Seraph, Force Master, Harlequin
-- Slayers now gain a World Balance buff in Cascada, Neo Cascada and Eldeon 

General
- Reduced the Eldeon Daily Quest requirement from all the Sunfall Island monsters from 1250 to 400
- Reduced the amount of kills for the Bonus Objectives in Les Britannia S and La Christiana A
- Disabled the use of the mail box in PVP areas
- Disabled Anarchy buffs in Deathrace event
- Increased the chance to get Banishing Stones from Rifts to 100%
- Added additional Information for Eldeon Daily Quests in the Quest Log window
- Corrected some teleporter description showing wrong recommended HP for dungeons
- Added the missing record for Ankou's Asylum (Hard)

Fixes
- Fixed a bug where the AFK detection would not work properly in Guild Clash
- Fixed a bug where you could get teleported out of Les Britannia S and La Christiana A when entering the wrong teleporter.
- Fixed a bug where Rifts had the wrong system announcement
- Fixed a bug where not enough Rifts would be created for all players
- Fixed a bug where you couldn't use Transy (F) on all Tier Sets 
- Fixed the bug that crashed the main server
- Fixed a bug that where too many raid matches would be opened
- Fixed a bug that would cause FPS issues with tooltips
- Fixed a bug that caused S4 Supporter titles to not unlock the correct title
-- Everyone affected has been sent another item they can use

- Fixed a bug that caused Unusual Rifts to award fewer Banishing Stones than intended

- Fixed a bug that caused Party & Guild rifts not to have a 100% chance to award Banishing Stones

Patch Notes 5.0.2

- Fixed TAB targeting in pvp areas not working correctly
- Fixed the client freezing when using Quick Sell
- Improved loading times when a lot of players are loaded
- Fixed FP missing in skill tooltips
- Fixed a crash when requesting an item bet
- Fixed a bug where AFK vendors and collectors would not be hidden when using 'Hide all players'
- Fixed a crash that could happen while trading
- Fixed a bug where ATK SPD awakes would not be shown on fashion

Patch Notes 5.0.1

- Fixed a bug where Kaiju mounts would have a broken character position
- Fixed a crash with the french client causing it not to start
- Fixed a bug with the Record Book now showing any entries
- Fixed a bug where you could not close player shops with WASD
- Fixed a bug where minimizing chats would not stick them to the task bar

Patch Notes 5.0.0

General
- Added Giant Trangfoma Kill Achievement
- Added 23 new achievements 
- Increased the minimum amount of Angelic Bead Shards you can drop from World bosses from 1 to 2
- Red monsters will now wait 1 second after spawning before attacking anyone
- Added Yggdrasil Mask
- Added an exchange for the Yggdrasil Masks to [Exchange] Reonan
- Reduced the Level for the Altered Kalgas Sets from 135 to 130
- Increased the movement speed of all Bahara Desert monsters
- Added the recommended HP and DPS requirement for easy and hard mode inside the dungeon creation window & teleporter.
- Active powerups will now show a green border in your inventory when active
- Reduced the loading time of most maps
- Added an option to disable Auto Powerups when teleporting out of a dungeon/pvp zone
- Decreased the time a dead monster is on the ground to one second
- Dead monsters will not be shown on the minimap anymore
- Added more filter options to Bead Shop search
- Reduced the price of all motions to 30CWT
- Added 13 new Sphere Grid Achievements 
Eldeon - Sunfall Island
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/998620247001153718

 

Sunfall Island - Eldeon Quests
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/998620509401006220

 

Hunter Games
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/999344936623288421

 

Dark Trails
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1000069985781174354

 

Endless Tower
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1000794514866327552


Sphere Grid
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1000794621867196417

 

Map and Class specific buffs
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1001156884419584000

 

Expanded Hall of Fame
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1001519424655872066

 

Legend Score
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1001881767378165781

 

Pang Store
For the full text, see here: https://discord.com/channels/421298671091712000/875784155852603453/1001881839159488543


Balance
Seraph
- Added a new Ringmaster Skill : Tenebris Artes
-- This is a ranged 1 on 1 option. The damage of Tenebris Artes scales based on intelligence.
- Inceased Heal Rain radius from 8 to 12
- Reduced HP gain by 5.5%

Force Master
- Reduced Bgvur Tialbold aoe radius from 8 to 7

Crackshooter
- Capped the crit to icd conversion of Crackshooter in PvE areas at 380% crit rate.
- Reduced the range increasing effect of Spirit of the Hawk from 15% to 5%
- Reduced the range increasing effect of Eye of the Hawk from 15% to 5%

Harlequin
- Increased Mastercraft Viceroy Attack power by 2%
- Increased Ancient Yo-Yo Attack power by 3%
- Increased base attack power gain by 3.2% in PvE areas

Magician
- Reduced DCT on Teba set by 2% 


Arcanist
- Cursed Mind effect now only increases the damage by the caster instead of every Arcanist
- Cursed Mind is now visible only by the caster
-- This is to avoid confusion in a group which Arcanist procced the debuff and which didn't
- Reduced Eva Storm aoe radius from 8 to 7
- Reduced Burningfield casting distance from 15 to 10 meters
- Reduced Burningfield int scaling from 80 to 73
- Reduced Earthquake casting distance from 15 to 10 meters
- Reduced Earthquake int scaling from 80 to 73
- Reduced Windfield casting distance from 15 to 10 meters
- Reduced Windfield int scaling from 80 to 73
- Reduced Electric Shock casting distance from 15 to 10 meters
- Reduced Electric Shock int scaling from 80 to 73
- Reduced Poison Cloud casting distance from 15 to 10 meters
- Reduced Poison Cloud int scaling from 80 to 73
- Reduced DCT on Myuran set by 5%
- Reduced DCT on Elder set by 5%
- Reduced DCT on Shurian set by 5%
- Reduced DCT on Nanemvis set by 7%

Mentalist
- Reduced Psychic Square casting distance from 15 to 10 meters 
- Reduced DCT on Genuin set by 5%
- Reduced DCT on Mekaron set by 5%
- Reduced DCT on Twilight set by 7%


Templar
- Added an effect to Dead Man's Lure
-- When used, all monsters attacking your party members will instead switch to attack you (aggro steal)
- Dead Man's Lure now has a 7 seconds cooldown
- Increased Maelstrom Strike aoe radius from 4 to 8
- Increased Power Stomp aoe radius from 4 to 8
- Increased Earth Splitter aoe radius from 6 to 8
- Increased base attack power with gain swords by 3.2%
- Increased base attack power with gain axes by 2.8%

Slayer
- Increased Cross of Blood aoe radius from 4 to 8
- Reduced base increased critical damage on Vampire 1H Axe by 5
- Reduced base increased critical damage on Lusaka's Crystal Axe by 5
- Reduced base increased critical damage on Ancient 1H Axe by 6, reduced base critical chance by 4


Fixes
- Fixed a bug where Sharp Canine Badge would show the wrong icon
- Fixed a bug where the Lv. 107 Blue Set Hanisbo Suit (M) wouldn't drop
- Fixed some Item/Monster names and descriptions
- Fixed a bug where some giants could drop 2% cards
- Fixed a bug where Banana Jujubar and Pineapple Cone wouldn't drop past a certain date
- Fixed a bug where stats gained from Stat Dices would get out of sync with other players
- Fixed a bug where moving items to inventory chest/powerup bag would not work correctly
- Fixed a bug where NPC statues would not show the correct weapon glow
- Possibly fixed a rare bug that could cause a disconnect after sorting your inventory
- Fixed a bug where some tooltips would not show a linebreak correctly
- Fixed the map not working in some dungeons
- Fixed a bug where some minimap filter options would be switched
- Fixed a bug where mouses with high polling rates would cause fps lags
- Fixed a bug where you could get physically stuck in a Raid
- Fixed a bug where character creation window would get unresponsive under certain conditions
- Fixed a bug where drag&dropping items would not work correctly
- Fixed a bug where the client would switch bars/use shortcuts when setting up a shop
- Fixed a bug where the pet window size would be bugged
- Fixed a bug where rift and guild timers would overlap
- Fixed a bug where Blade weapons would be switched after leaving memento areas
- Fixed a client crash when sending mails through shops
- Fixed a client crash after teleporting while having the Bag open
- Fixed a client crash in the betting window

Patch Notes 4.5.1


General
- Adjusted the crafting prices of glyphs
- Added Elemental Omnistone Cube exchange to Reonan
- Added possibility to transmute stat pets in transmutation window
- Added more possible spawn locations for rifts
- Removed the name of the rifts from the system notification
- Autopowerups will now stop when leaving dungeons or pvp areas
- Added the chance to drop Fruit Punch from all monster between Level 131 and 149
- Lowered the respawn time of Nightmare Giants in Cascada
- The guild window will now recognize Discord links in the guild notice and show a button to directly join the server
- Stat and buff pet window will now remember the last position it was closed on Seems like it's buggy
- Added Banishing Stone to quick sell
- Added an option to show item drops on the minimap
- Every Kalgas has now a higher chance to get through your Range Block by 25%
- Added an option to center your task bar (only usable when using a width higher than 1600px)
- Added 🇰🇿 cloak for the boys to [Fashion] Jenny
- Pinned achievements will not reset when using quick relog

- Removed the possibility to drop Guardian, Historic, Angel and Legendary Golden weapons from normal monsters.
- Lowered the drop rate of all set parts from Lv. 75 to Lv. 105
- Lowered the drop rate of His-, A- and LG weapons from giants
- Increased the drop rate of His-, A- and LG weapons inside of the new low level dungeons
- Increased the drop rate of all set parts from Lv. 75 to Lv. 105 inside of the new low level dungeons
- Increase the respawn time of Madrigal giants slightly

- Lowered the monster density in Rartesia, Dark Rartesia, Tower B1, B2, B3, B4, B5 and all of Madrigal
-- Practically reverting the season 3 spawn rates
- Increased the spawn times from monsters in Darkon 3 slightly
- Removed the monsters in the beginning of death race
- Increased the amount of monsters in death race
- Added a path of Mothbees from Flaris to SM to make it easier to farm them 
- Added Raid specific Remantis Laccotte
-- Every raid participant will get 300 free Raid Remantis Laccotte, you can find these in your inventory. After a Raid these Remantis will be removed from your inventory again


Balance
- Fixed a bug that allowed magic skills with an innate element (such as all elementor skills) to gain a flat 10% dmg if the weapon used had the same element applied to it, regardless of level
-- With this fix, to gain the full 10% increased damage, a weapon element has to be upgraded to +20 (SPECIFICALLY FOR MAGIC SKILLS, AUTO ATTACKS AND SUCH ARE UNCHANGED)
-- Every element will now increase the skill damage with a matching element by 0.5% per upgrade level

Fixes
- Fixed Lv. 5/6 STR/STA/DEX Glyphs having 10 more stats than intended
- Fixed a client crash in the new transmutation window
- Fixed the client web shop not loading correctly
- Fixed a pop up message in the new autopowerups window
- Fixed a bug that showed the wrong difficulty of a rift in the Server Calendar
- Fixed a bug where it would not be possible to open party & guild rifts on all channels
- Fixed a spot you could get stuck at in Kalgas
- Fixed a bug where Easy Red Meteonyker would not use all of it's attacks
- Fixed a bug that had the wrong rift boss pet in the auction
- Fixed a bug that Nightmare Rift monsters wouldn't count towards the kill achievement
- Fixed a bug that caused the powerup row to be larger than intended
- Fixed a bug that caused glyph refill to not work properly when it was expired
- Fixed a bug that caused achievements related to the auto-powerup feature to not work anymore
- Fixed a bug where premium bonuses would work in preset areas
- Fixed a bug that Nightmare Majmun couldn't spawn
- Fixed a visual bug where party skills would show up with 24d duration
- Fixed a bug where it would not be possible to send mails without items when having premium active
- Fixed a bug where Anathema would use a broken idle animation 

User CP


Clockworks Information

Exp Rate
100x
Drop Rate
50x
Penya Rate
150x